Subtypes must be substitutable for their base types. This ensures that inheritance in C# doesn’t break your logic.
Writing tests first using frameworks like xUnit or NUnit . This ensures your C# code is inherently testable and provides a safety net for refactoring. Agile principles, patterns, and practices in C#...
make adhering to the Dependency Inversion principle a default behavior rather than an afterthought. Subtypes must be substitutable for their base types
The "Clean Code" habit. Regularly improving the internal structure of your C# code (e.g., extracting methods, renaming variables) without changing its external behavior. This ensures your C# code is inherently testable
Used for decoupled communication. C# Events and Delegates are the native way to implement this, allowing systems to react to changes without being tightly coupled.
A class should do one thing. In C#, use small classes and interfaces rather than "God Objects."
Software entities should be open for extension but closed for modification. Use abstract classes and interfaces to allow new behavior without breaking existing code.