Cebas Thinking Particles (tP) for (v6.6.0.134) is a non-linear, rule-based particle system designed for complex multi-physics simulations in film and gaming.
: Unlike 3ds Max’s native event-based systems (like Particle Flow), tP uses a non-linear, rule-based workflow . This means particles react to conditions constantly rather than just waiting for a specific frame trigger, making it ideal for massive destruction scenes. Cebas Thinking Particles (tP) for (v6
: Rules can be set to make a fluid "harden" over time or liquefy again when near a heat source. tP uses a non-linear
This solver is a dedicated tool for simulating highly viscous fluids. Unlike standard particle systems that use "hacks," this physics-based solver provides: " this physics-based solver provides: