![]() |
![]() |
![]()
Scripts saison 1 V.O. |
|||
| fanfr.com > scripts > saison1 |
: Utilizing the same core technology as the FIFA Player Impact Engine, NHL 14 introduced more realistic, momentum-based hits. Factors such as speed, height, and weight were now accurately tracked across over 250 impact points to determine the outcome of a collision.
The most significant leap in NHL 14 was the integration of sophisticated physics engines borrowed from other successful EA Sports titles: Download NHL 14
NHL 14 offered a massive suite of modes that many felt were neglected or removed in later iterations: : Utilizing the same core technology as the
: Replacing previous fighting mechanics, this new system was built on technology from the Fight Night series. It introduced a third-person perspective and allowed for strategic depth in brawls, including clinches, jabs, and even one-punch knockouts. NHL 14 introduced more realistic