Create a new text file inside objects/ (e.g., item_useful_armor.txt ) to add new craftable armor or weapons.
Use the data/vanilla/vanilla_procedural files as examples to see how to script new types of monsters. What type of content A new item/creature (raw text file)? A graphical change (sprites)? A gameplay behavior tweak (Lua script)? DwarfFortressMod.zip
For complex behavioral changes, create init.lua in your mod root. Create a new text file inside objects/ (e