%e3%83%96%e3%83%ab%e3%83%bc%e3%83%ad%e3%83%83%e3%82%af%2c%e2%80%93%2craw%2c%e3%80%90%e7%ac%ac41%e8%a9%b1%e3%80%91%2c%e3%83%96%e3%83%ab%e3%83%bc%e3%83%ad%e3%83%83%e3%82%af%2c%e2%80%93%2craw%2c%e3%80%90%e7%ac%ac41%e8%a9%b1%e3%80%91%2craw%2cfree%2conline%20 < 2026 Release >

: To clear this first stage of the Second Selection, Isagi must score 100 goals against Blue Lock Man within 90 minutes .

: This chapter highlights Ego Jinpachi’s use of technology to force "evolution" in the strikers by placing them in impossible scenarios that can only be solved through radical ego and skill development.

: The training opponent is a state-of-the-art AI goalkeeper known as "Blue Lock Man." It is a holographic figure capable of stopping shots at a professional level, far exceeding what a normal high schooler could defend against. : To clear this first stage of the

Official chapters of the manga can be found on platforms like K MANGA and Magazine Pocket (マガポケ) . Free "raw" versions or fan-translated sites are often subject to copyright removals. Chapter 41 | Blue Lock Wiki | Fandom

: The "Blue Lock Man" serves as the ultimate benchmark for a striker's ability to produce consistent results under fatigue and time constraints. Where to Read Official chapters of the manga can be found

The following is a structured breakdown of the events in , titled " BLUE LOCK MAN ".

In this chapter, the Second Selection officially begins as enters a solitary training room to face a futuristic goalkeeper simulation. Chapter Overview: The Second Selection Phase 1 Where to Read The following is a structured

: Initially shocked by the AI's speed and precision, Isagi realizes he must refine his "direct shot" and spatial awareness to beat a keeper that moves based on high-level data. Key Themes and Development