: Increases immediate survival stats but locks you out of the "True Ending." Important Collectibles & Missables
Following the events of Chapter 1, this segment focuses on escalating the tension through environmental storytelling and timed decision-making. The player must navigate a series of increasingly distorted environments while maintaining their "Sanity Meter" or relationship points with the secondary protagonist.
Location 2 : Inside the locked locker (Code: —found on the chalkboard in the previous room).
Location 3 : Dropped by the entity after the first chase sequence.