Sean S. Cunningham, the director of the original 1980 Friday the 13th film, saw the project and was so impressed that he approached the developers. He offered them the official Friday the 13th license for free.
An asymmetrical multiplayer game where one player controls an unstoppable killer and several others play as defenseless camp counselors trying to survive.
Rebranded as Friday the 13th: The Game , the team launched a Kickstarter campaign in late 2015. Horror fans went wild, and the game raised over $800,000 to bring Jason Voorhees back to life. 2. The Golden Era: Viral Success friday-the-13th-game
In the early 2010s, a small team at and developer IllFonic began working on an indie project called Slasher Vol. 1: Summer Camp . It was designed as a love letter to 1980s slasher films.
Because of the proximity voice chat and hilarious, terrifying organic moments, the game became a massive hit on YouTube and Twitch. It sold over 1.8 million copies in its first few months. ⚖️ 3. The Death Blow: The Lawsuit Sean S
Here is the complete story of the game's rise, peak, and eventual demise. 🪵 1. The Origin: From "Summer Camp" to Crystal Lake
The story of is one of the most infamous and tragic tales in modern gaming. It is a story that began with immense fan passion, achieved massive viral success, and was ultimately killed not by a lack of players, but by a messy, real-world Hollywood legal battle. An asymmetrical multiplayer game where one player controls
Victor Miller, the screenwriter of the original 1980 Friday the 13th movie, used a provision in US copyright law to reclaim the rights to his original screenplay. This sparked a brutal legal battle between Miller and Sean Cunningham (the director/producer).