Specialized in exploration, mapping caves with scan balls and navigating with grappling hooks.
Contact was lost after researchers detected "strange anomalies" of an unknown nature deep within the facility.
The game uses environmental storytelling to hint at deeper horrors, such as a mysterious nuclear reactor and spheres that "liquefy" human bodies.
You must coordinate multiple characters, often switching between them to solve physics-based puzzles and protect one another from swarms. Gameplay "Stories"
The story is heavily inspired by 80s and 90s classics like The Thing , Aliens , and Half-Life . The Core Narrative
Specialized in exploration, mapping caves with scan balls and navigating with grappling hooks.
Contact was lost after researchers detected "strange anomalies" of an unknown nature deep within the facility.
The game uses environmental storytelling to hint at deeper horrors, such as a mysterious nuclear reactor and spheres that "liquefy" human bodies.
You must coordinate multiple characters, often switching between them to solve physics-based puzzles and protect one another from swarms. Gameplay "Stories"
The story is heavily inspired by 80s and 90s classics like The Thing , Aliens , and Half-Life . The Core Narrative