John Wick Chronicles Site

: After completing missions, players can access "Free Play" or "Target Shooting" modes to chase high scores. Critical Reception

: Includes a tutorial set in an abandoned subway area where players shoot paper targets to learn weak spots and hostage-rescue mechanics. Content and Scope

Released in February 2017, is a first-person virtual reality (VR) shooter developed by Starbreeze Studios, Grab Games, and Big Red Button. Set between the first and second films, it allows players to step into the role of the legendary assassin through a wave-based combat experience exclusively for VR headsets like the HTC Vive. Gameplay and Mechanics John Wick Chronicles

While praised for its "cinema-feel" and polished gunplay, reviewers frequently cited a lack of depth.

: Lack of melee combat, bugs, and a severe shortage of content. Many felt the game was "rushed out the door" to coincide with the release of John Wick: Chapter 2 . John Wick Chronicles VR review - Tech-Gaming : After completing missions, players can access "Free

: The game offers three difficulty settings and two playstyles: Arcade : Standard wave shooting mechanics.

: It is primarily a wave shooter where players defend themselves from waves of enemies. Combat involves using a variety of weapons including pistols, submachine guns, assault rifles, and frag grenades. Set between the first and second films, it

: Movement is "on-rails," meaning the game positions you in specific spots. You can only move within your physical room-scale VR playspace to dodge bullets or take cover behind objects.