: A high-risk feature where the entire team shares one health pool. If one person takes damage, everyone feels it, forcing high-skill players to protect beginners more aggressively.
: It creates natural tension. If the "Spotter" (Player B) dies, the "Runner" (Player A) is suddenly blind to danger. KooperativnГ hry
: You can swap these roles mid-level using "Sync Stations," keeping the gameplay fresh. Other quick feature ideas: : A high-risk feature where the entire team
: It moves beyond just "shooting things together" and requires constant verbal coordination. everyone feels it
: A physics-based feature where players are tethered by an energy beam. They can use the tension of the beam to sling-shot each other across gaps or "clothesline" enemies.