It often serves as the core script for the game’s main menu system, handling the server browser, settings, and player models.
In coding environments like NvChad , it manages context menus for quick actions and terminal options. Core Components A standard menu.lua file usually contains three main parts: Menu.lua
Many developers use Lua for menus to avoid the performance overhead of HTML-based interfaces. It often serves as the core script for
It is used as a bootloader script to create a dynamic menu system for kernel selection and boot options. handling the server browser