
Automatically check project integrity, consolidate assets, bake simulations, and package everything into a "farm-ready" pack in seconds.
Submit projects to BoltRenders and start new evaluations directly from Blender without leaving your workspace, keeping the focus on your art.
From resources to project submission, everything you need is just one click away inside Blender.
LaunchControl eliminates setup errors and ensures your files are always farm-ready, giving you a faster, smoother workflow.
Every 3D artist knows the pain of sending projects to a render farm. Missing textures, broken paths, and endless file adjustments can turn a simple job into hours of wasted effort. LaunchControl removes these obstacles by automating the preparation process and packaging everything correctly on the first try. It serves as a reliable bridge between Blender and BoltRenders, making sure your work arrives ready to render without the usual headaches. The outcome is straightforward: less time spent fixing problems and far more time available for actual creative work.
.zip file from BoltRenders.
.zip and click on Install. 

Builds are released approximately every 1 to 2.5 months.
This report covers the release, an 18+ adult RPGM game developed by Saint Voice, released around January/March 2023. Overview of Version 0.17 Extended Developer: Saint Voice Release Date: January/March 2023 Genre: RPGM 18+ Adult XXX game Size: Approximately 446 MB Never Saint [v0.17 Extended]
Note: As of February 2026, the game has progressed to version 0.26_01, which includes further Android installation fixes and control style options. Never Saint 0.17 - Update - Patreon Builds are released approximately every 1 to 2
Resolved an issue where the MC would get stuck when interacting with Maria in the shower. Content & Support Never Saint [v0.17 Extended]
The developer maintains a Discord channel for bug reports.
Yes, LaunchControl is completely free to use with your BoltRenders account.
LaunchControl works with Blender 4.x and newer versions.
No, it only collects your assets and creates a prepared copy for rendering, leaving your original project untouched.