System (free) — Roblox - Advanced Gun Store

System (free) — Roblox - Advanced Gun Store

Create a new regular inside ServerScriptService and name it Leaderstats . This handles the money players will use to buy weapons.

Exploiters can easily manipulate local scripts to give themselves free items. To prevent this, the actual deduction of cash and awarding of the gun happen on the server.

This system handles game currency, secure server-side purchasing to prevent exploiters, and weapon inventory distribution. 🛠️ Step 1: File & Folder Structure Roblox - Advanced Gun Store System (FREE)

game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local cash = Instance.new("IntValue") cash.Name = "Cash" cash.Value = 5000 -- Starting cash for testing cash.Parent = leaderstats end) Use code with caution. Copied to clipboard 📄 Step 3: Weapon Data Module

: Exploiter-proof transactions handled exclusively through server sanity checks. Create a new regular inside ServerScriptService and name

Buying and Equipping Tools From A Shop - Developer Forum | Roblox

Inside your , create a LocalScript and name it ShopController . This handles the visual clicking of buttons on the player's screen and relays the buy request to the server. To prevent this, the actual deduction of cash

: To add a new gun, you only have to put the tool in ShopWeapons and type a single new block of text into the WeaponCatalog .