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Roblox - New Advanced Combat/fist System -

: Hit targets enter a "stun" state, preventing them from attacking for a short duration.

: Uses Raycasting or Region3 instead of basic .Touched events to ensure hits only register during active animation frames. Defensive Maneuvers : Blocking : Reduces or negates incoming damage. Roblox - New Advanced Combat/Fist System

Advanced systems move beyond simple "click-to-punch" by integrating these mechanics: : Hit targets enter a "stun" state, preventing

The refers to a community-developed framework designed to provide more fluid, skill-based melee mechanics than default Roblox tools. It typically includes features like multi-hit combos , knockback , blocking , and stun states . 1. Core Combat Features Roblox - New Advanced Combat/Fist System

: Sequences multiple unique animations (e.g., 4-hit combo) with increasing damage or a final knockback effect.