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Every project has a Script folder containing the core game logic.

Create an item with the Transform type. You can link this to a specific class and set durability or infinite uses to let units shift into dragon or other forms during battle.

If a feature isn't available by default, you can add it by creating a .js file in your project's Plugin folder.

The software is designed to handle complex mechanics like class changes, transformations, and AI patterns without external scripts.

Never edit files in the Script folder directly, as updates will overwrite them. Instead, create a new .js file in the Plugin folder.

Identify the existing function you want to change (e.g., getHit in singleton-calculator.js for combat formulas) and rewrite it in your new plugin file to change how the game processes that data. 3. Visual and Audio Features

In , creating a new feature generally falls into two categories: using the built-in Database and Event systems or writing a Custom Plugin in JavaScript . 1. Using Built-in Tools (No Coding)