The Walking — Dead Saints & Sinn...
As you prepare to leave, the walls of the mansion buckle. A Tower squad led by a cold-eyed Lieutenant and a mob of Reclaimed warriors burst in simultaneously. They ignore the girl; they only have eyes for the device in your pack.
Which do you usually side with (Tower or Reclaimed)?
To help me flesh this out into a full script or gameplay walkthrough, let me know: The Walking Dead Saints & Sinn...
Here is a story outline that fits the grim, choice-driven atmosphere of the game: Title: The Hollow Saint
You play as the Tourist, hunkered down in the flooded ruins of the Garden District. You receive a static-heavy radio transmission from a young girl named Elara . She’s trapped in the attic of a fortified mansion nearby. Her father, a high-ranking member of The Tower , was executed for desertion, and now The Reclaimed are laying siege to the house to seize the "inheritance" he allegedly stole. As you prepare to leave, the walls of the mansion buckle
Do you prefer a approach or a "shrapnel and shotguns" style?
wants it to maintain their authoritarian grip on the city's resources. Which do you usually side with (Tower or Reclaimed)
Trade the purifier to the Tower for a massive stash of AR-45 ammo and medicine for yourself. You walk away wealthy, leaving the mansion to burn with the girl inside.