: A fanatical Imperial faction that utilizes a unique "Faith" resource to unleash powerful "Acts of Faith" spells on the battlefield.
: A depraved piratical race that harvests "Soul Essence" from the fallen to power devastating global abilities. Warhammer 40,000: Dawn of War: Soulstorm
: To win, a player must conquer all eight enemy strongholds. Controlling specific provinces provides unique racial powers and planetary requisition for reinforcing territories. : A fanatical Imperial faction that utilizes a
Soulstorm introduced two new playable factions, bringing the total roster to nine: The Kaurava Campaign While praised for its massive
: For the first time in the series, every faction received aircraft (e.g., the Space Marines' Land Speeder Tempest and the Imperial Guard's Marauder Bomber). These units hover over terrain, making them immune to melee attacks and ideal for bypassing physical obstacles. The Kaurava Campaign
While praised for its massive scale and diverse roster, Soulstorm received mixed reviews compared to earlier expansions.
: Players battle across 31 territories spread over four planets and three moons within the Kaurava System.